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Our Collection

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

Published: March 27, 2024

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Game C++ Programming A Practical Introduction
Game C++ Programming A Practical Introduction

Published: June 12, 2020

programming graphics simulation
WebGPU Development Pixels: Shader Programming  (Paperback)
WebGPU Development Pixels: Shader Programming (Paperback)

Published: December 19, 2024

webgpu wgsl programming
JavaScript in 20 Minutes (Coffee Break Series)
JavaScript in 20 Minutes (Coffee Break Series)

Published: April 15, 2024

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JavaScript in 20 Minutes (Coffee Break Series)
JavaScript in 20 Minutes (Coffee Break Series)

Published: April 15, 2024

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Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders (Paperback)
Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders (Paperback)

Published: November 1, 2024

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Code Classic Arcade Games - Web Programming (Paperback)
Code Classic Arcade Games - Web Programming (Paperback)

Published: February 4, 2025

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QuickStart Guide to Game Physics
QuickStart Guide to Game Physics

Published: May 14, 2025

Game Physics Collision Detection Rigid Body Simulation

What Readers Say

Dr. Rajiv Banerjee
Dr. Rajiv Banerjee

Systems Architect

"After spending considerable time with 101 Ray-Tracing, Ray-Marching and Path-Tracing Projects (Paperback), I'm impressed by how the author balances depth with accessibility. The first three chapters establish a strong foundation, while the middle sections develop the core concepts with numerous practical examples. The final section synthesizes these ideas in a way that feels both surprising and inevitable—a hallmark of excellent structuring."

Sophie Nguyen
Sophie Nguyen

UX Designer

"Fantastic read! Couldn't put it down. 5/5 stars!"

Sophie Nguyen
Sophie Nguyen

UX Designer

"What sets 101 Ray-Tracing, Ray-Marching and Path-Tracing Projects (Paperback) apart is its attention to nuance. Rather than presenting simplified models, the author embraces complexity while maintaining clarity. The case studies in chapters 5, 7, and 9 are particularly illuminating, demonstrating how the principles apply in varied contexts."

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